I would really appreciate it, if you could increase the brush sizes up to 15-20 (for VoxelSniper and maybe WorldEdit, too).
This might only be possible, if the server wouldn't be overloaded contingent on this change.
Why should this idea be implemented?
• plot sizes are big enough
• it is quite much work if there is such a limit
• terraforming looks nicer (as far as you can handle bigger brushsizes)
▶︎ more fun ◀︎
Thanks for reading!
Saskia / geraucht
Should you have any further questions, please do not hesitate to contact me at any time.
Sorry for the delay in response - I must have missed the post initially - thanks for reminding me about it.
I've taken a look into this, previously the WorldEdit maximum brush size was set to 15, and was 10 for VoxelSniper. I've increased both of these to 20 as a trial, and if there are no serious issues as a result of this change, the new limit will remain in place.
I hope this is what you want - if it's not working, please let me know.
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